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Mage · Ranged

Banshee

Ghostly mage whose voice is her weapon. Wail through waves, shriek divers away in fear and send a host of banshees down a whole lane.

Play Banshee free
In the game

Banshee as you play them

Their idle from champion select, frame for frame.

Class
Style
Difficulty
Mage
Ranged
Medium
Abilities

What they do

Passive

Resonance

Your abilities mark enemies for 4s. Your next basic attack on a marked enemy deals 12 + 2 a level + 20% of ability power more magic damage.

  • Marks refresh but do not stack, and structures are never marked. Echo marks only with its first pulse.
Q

Piercing Wail

Wail in a line. Every enemy it reaches takes 82 magic damage once.

  • It travels 500 a second, 54 wide, through everyone, and also hits structures.
  • Scaling: 82 + 55% of ability power.
  • 45 mana · 7.0s cooldown · range 240
W

Echo

Curse a visible enemy with a note that deals 78 magic damage in 4 pulses. Each pulse also hits enemies around it.

  • The pulses come every second for 3s and reach 75 around the target. Only the first applies Resonance, to the target alone. Recasting on the same target restarts it.
  • Scaling: 78 + 60% of ability power in all.
  • 55 mana · 12.0s cooldown · range 210
E

Dread Shriek

Shriek in a cone for 52 magic damage. Enemies hit flee in fear for 1s and cannot attack or cast.

  • The cone is 75 degrees wide. Bosses and structures take the damage but are not feared.
  • Scaling: 52 + 35% of ability power.
  • 60 mana · 16.0s cooldown · range 165
R

Wailing Host

Send a host of banshees down the lane nearest your aim, from your core to theirs. Every enemy it passes takes 260 magic damage.

  • It gathers for 1s, then flies 340 a second and strikes 70 either side of the lane. Towers and the core take 50%. It flies on if you die.
  • Scaling: 260 + 60% of ability power to each enemy, set when you cast.
  • 100 mana · 120.0s cooldown