
Mage · Ranged
Banshee
Ghostly mage whose voice is her weapon. Wail through waves, shriek divers away in fear and send a host of banshees down a whole lane.
Play Banshee freeIn the game
Banshee as you play them
Their idle from champion select, frame for frame.
- Class
- Style
- Difficulty
- Mage
- Ranged
- Medium
Abilities
What they do
Passive
Resonance
Your abilities mark enemies for 4s. Your next basic attack on a marked enemy deals 12 + 2 a level + 20% of ability power more magic damage.
- Marks refresh but do not stack, and structures are never marked. Echo marks only with its first pulse.
Q
Piercing Wail
Wail in a line. Every enemy it reaches takes 82 magic damage once.
- It travels 500 a second, 54 wide, through everyone, and also hits structures.
- Scaling: 82 + 55% of ability power.
- 45 mana · 7.0s cooldown · range 240
W
Echo
Curse a visible enemy with a note that deals 78 magic damage in 4 pulses. Each pulse also hits enemies around it.
- The pulses come every second for 3s and reach 75 around the target. Only the first applies Resonance, to the target alone. Recasting on the same target restarts it.
- Scaling: 78 + 60% of ability power in all.
- 55 mana · 12.0s cooldown · range 210
E
Dread Shriek
Shriek in a cone for 52 magic damage. Enemies hit flee in fear for 1s and cannot attack or cast.
- The cone is 75 degrees wide. Bosses and structures take the damage but are not feared.
- Scaling: 52 + 35% of ability power.
- 60 mana · 16.0s cooldown · range 165
R
Wailing Host
Send a host of banshees down the lane nearest your aim, from your core to theirs. Every enemy it passes takes 260 magic damage.
- It gathers for 1s, then flies 340 a second and strikes 70 either side of the lane. Towers and the core take 50%. It flies on if you die.
- Scaling: 260 + 60% of ability power to each enemy, set when you cast.
- 100 mana · 120.0s cooldown