
In the game
Cleric as you play them
Their idle from champion select, frame for frame.
- Class
- Style
- Difficulty
- Support
- Ranged
- Low
Abilities
What they do
Passive
Blessing
Your ability damage shields the most hurt allied champion near you, yourself included, for 20 + 5 a level + 15% of ability power.
- The shield lasts 3s and reaches allies within 150. It comes at most once every 2.5s.
Q
Smite
Smite an enemy for 80 magic damage.
- Scaling: 80 + 65% of ability power.
- 30 mana · 2.5s cooldown · range 180
W
Heal
Heal allied champions and minions around the target for 101.
- You heal for 80% of it and minions for 40%.
- Scaling: 126.5% of 80 + 65% of ability power.
- 65 mana · 9.0s cooldown · range 180
E
Sanctuary
Bless an area for 5s. Enemies inside take 35 magic damage a second and are slowed by 15%.
- Scaling: 55% of 64 + 65% of ability power a second.
- 70 mana · 16.0s cooldown · range 250
R
Holy Power
Give yourself or an ally 35 attack damage, 60 ability power, 50% attack speed, 5% movement speed and 10% damage reduction for 8s.
- They also regenerate 23 health a second. The ally can be a champion or a siege minion, which keeps it for 16s at half the regeneration.
- Scaling: The bonuses grow with rank. Regeneration grows with healing bonuses..
- 110 mana · 65.0s cooldown · range 180